Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Antialiased primitives library for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
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GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
A library for A* pathfinding. Written for easy integration and plug-and-play
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.