Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Efficient, internationalized, multi-effects text renderer for GameMaker
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
A parser for .ldtk levels for GameMaker
A random level generation example (similar to Nuclear Throne) using GameMaker Studio 2
Localization System for GameMaker
Miniature delta time and time dilation library for GameMaker
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Pixel art upscaling shader for awkward resolutions for GameMaker
Free UI Framework for Game Maker games with flexpanels implementation by Limekys
Library of constructors operating and improving primary GameMaker functionalities.
D3D11 functions extension for GameMaker
A collection of useful GameMaker functions by Daikon Games
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
A non-volatile solution for surfaces in GameMaker Studio 2
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
- exception
- exception-handler
- exception-handling
- exception-messages
A collection of general utility and mathematical functions for GameMaker Studio 2 (Version 2.3).
3D collisions for GameMaker
A library for automatically generating documentation sites from GameMaker projects
Parallel Execution in GameMaker
for GameMaker 2.3+