An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Audio External Manager for GameMaker Studio 2.3+