An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
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An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Data format converters for GameMaker LTS 2022
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Localization System for GameMaker
.obj/.mtl loader, written in native GML, for GameMaker
Unit testing framework built in GML for GameMaker LTS
Library of constructors operating and improving primary GameMaker functionalities.
🌌 A script to generate starfields in GameMaker’s GML language
A GML supplement library for GMS 2.3+
Unit Testing Framework for Gamemaker Studio 2.3+
Texture Page Builder for GameMaker
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
Gamemaker Lighting Engine
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
A port of the Javascript library to GML2.3
for GameMaker 2.3+
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
A non-volatile solution for surfaces in GameMaker Studio 2
A simple http wrapper for GameMaker Studio 2
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Awesome gamepad support for GameMaker Studio 2 games.
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.