Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Make 3D games in GameMaker!
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
.obj/.mtl loader, written in native GML, for GameMaker
GMUI - Immediate-Mode UI Library for GameMaker
MajorGUI - Retained-Mode Canvas Based Hierarchical GUI Library for GameMaker
GameMaker bindings to the FMOD Studio API
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Finite State machine module for Game Maker Studio 2.3+