Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Node base VFX editor for pixel art.
Make 3D games in GameMaker!
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
.obj/.mtl loader, written in native GML, for GameMaker
GMUI - Immediate-Mode UI Library for GameMaker
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
- exception
- exception-handler
- exception-handling
- exception-messages
MajorGUI - Retained-Mode Canvas Based Hierarchical GUI Library for GameMaker
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
A Catspeak to Gamemaker VM bytecode Just-In-Time compiler.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.