Finite State Machine for GameMaker
- gamemaker-studio-2
- gms2
- finite-state-machine
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Finite State Machine for GameMaker
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
A GML supplement library for GMS 2.3+
An adaptation of JavaScript Promise polyfill for GameMaker Studio 2.3+
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Awesome gamepad support for GameMaker Studio 2 games.
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
A library for automatically generating documentation sites from GameMaker projects
Collects room data and stores it into a JSON for later use.
JS style promises added to GML, as well as an abundant number of async functions which can now return a promise.
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection
Manage game rendering in customizable ordered virtual layers (for GameMaker game engine)
A compact audio system library for GMS2.3
Binary search on steroids for GameMaker Studio 2.3
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Comprehensive, easy-to-use timer system for GMS2
A Catspeak to Gamemaker VM bytecode Just-In-Time compiler.
GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.