Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Miniature delta time and time dilation library for GameMaker
.obj/.mtl loader, written in native GML, for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An example of pixel-perfect yet smooth camera for GameMaker Studio 2
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
Polyglot is a library for GameMaker Studio for super simple loading of localized strings
A GML supplement library for GMS 2.3+
Testing framework for GameMaker projects with useful features.
GameMaker Motion Toolkit | Easy to use tween framework for GameMaker