Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
- sonic
- framework
- gamemaker-studio-2
- engine
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Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Localization System for GameMaker
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Pixel art upscaling shader for awkward resolutions for GameMaker
🌌 A script to generate starfields in GameMaker’s GML language
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.
A fluent API for easily creating GameMaker debug views
A Voronoi-pixels effect for GMS 2.3
Discord Webhook implementation for GameMaker
A Stream implementation for GameMaker Studio 2.3+, allowing fluent APIs to manipulate various data structures
GameMaker bindings to the FMOD Studio API
A wrapper for the GitHub REST API in GameMaker
A Catspeak to Gamemaker VM bytecode Just-In-Time compiler.
Additional functionality for the YYG Steamworks Ext.