Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Efficient, internationalized, multi-effects text renderer for GameMaker
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Make 3D games in GameMaker!
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Localization System for GameMaker
Antialiased primitives library for GameMaker
Miniature delta time and time dilation library for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
An easy to use camera object for Gamemaker studio, with options to change game and GUI resolution independently, and upscale pixelart
Unit testing framework built in GML for GameMaker LTS
An engine for designing and implementing good audio in Game Maker Studio 2. Please see the wiki for more info! https://github.com/gl326/bard-audio/wiki
Logging and crash handling system for GameMaker
Dynamic data loader for GameMaker LTS 2022
Pixel art upscaling shader for awkward resolutions for GameMaker
Free UI Framework for Game Maker games with flexpanels implementation by Limekys
Texture Page Builder for GameMaker
Centralized and persistent live configs for seamless game tuning and balancing in GameMaker.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
Helpful Debug Overlay views for monitoring systems and tracking down elusive issues in GameMaker.
A non-volatile solution for surfaces in GameMaker Studio 2
Testing framework for GameMaker projects with useful features.
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
GML VM and Compiler built inside of GML with the long term goal to be able to compile any project folder.