An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
MajorGUI - Retained-Mode Canvas Based Hierarchical GUI Library for GameMaker
GameMaker piano (using pitch)
A modern gamemaker language implementation of simple, robust and performant buffering of large complex structured mixed-type data stored in binary files that resolves issues with json_stringify.
Dijkstra algorithm solution in GameMaker (Studio 2) to find shortest path in graph between two points.
Finite State machine module for Game Maker Studio 2.3+
GameMaker Studio 2.3+ example of Pause with no surfaces
GameMaker Studio 1.4 to GameMaker 2022+ compatibility scripts.
Networking code, but functions have same names as they had in 39dll by 39ster in GM 5 - 8.1 era.
Simple networking example, which mimics how 39dll network games were working (actions performed basing on first byte in buffer).