An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
- gamemaker
- procedural-generation
- prefabs
- level-design
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An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
A GameMaker 2.3 extension and toolkit that allows for runtime asset inspection