Build your own robot duck. XGO-Duck is a 3D-printable biped powered by Arduino UNO Q and 15 servos, adapted from Pollen Robotics' Microduck. Includes mechanical models, PCB designs, a BOM, and an assembly guide. Build it, explore its motion, and make it your own.
Efficient, internationalized, multi-effects text renderer for GameMaker
Finite State Machine for GameMaker
Narrative design language for GameMaker
An award-winning GameMaker library for making room prefabs and loading room contents at runtime.
Fast. Light. Powerful. Spin your own classic Sonic masterpiece!
Data format converters for GameMaker LTS 2022
An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
Lightweight, open source Twitch interface for Game Maker: Studio
Simple textboxes for Game Maker Studio 2
YUI - A UI system for GMS2
Live updating audio system for GameMaker
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
Localization System for GameMaker
.obj/.mtl loader, written in native GML, for GameMaker
A simple save file system for GameMaker
UI for GameMaker. Looks like Windows Forms. Use this if you're not making a game, or otherwise if you want your game to look like tax software or something.
Unit testing framework built in GML for GameMaker LTS
Logging and crash handling system for GameMaker
General purpose game editor made in Game Maker Studio 2. The basis for a lot of the tools I make.
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🌌 A script to generate starfields in GameMaker’s GML language
- gml
- gamemaker
- gamemaker-language
- gamemaker-snippets
D3D11 functions extension for GameMaker
GMUI - Immediate-Mode UI Library for GameMaker