Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
- game-development
- game-engine
- pixel-perfect
- game-library
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Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.
Simple HTTP router for Go
UNIS: A Common Architecture for String Utilities within the Go Programming Language.
RES Service protocol library for Go
A delivery system for running self-updating, signed tools.
A tool for testing, building, signing, and publishing binaries.
TUI for managing .env files
Golang polkadot substrate scale codec
Commandline tool for me to play with concrete art.
A Lexer and Parser for Valves Data Format (known as vdf) written in Go
Pattern recognition package in Go lang.
Generic sorted map for Go with red-black tree under the hood
Flowgraph package for scalable asynchronous system development
Wraps the aws-sdk-go and hides the complexity of dealing with the not so Go friendly AWS SDK.
A simple logging interface that supports cross-platform color and concurrency.
:exclamation:Basic Assertion Library used along side native go testing, with building blocks for custom assertions
Go cron job scheduler — drop-in replacement for robfig/cron with runtime updates, resilience middleware, and active maintenance
MySQL Backed Locking Primitive
Simple tool to extract the most common substrings from an input text. Built for password cracking.
Manage iptable rules for the private interface on DigitalOcean droplets
Go language extension that turns HTML templates into typed Go expressions with seamless editor support and an extensible rendering pipeline.
Go library for interacting with CircleCI
Run linters from Go code -
This is a simple skeleton for golang applications