Build your own Game-Engine based on the Entity Component System concept in Golang.
- go
- golang
- game-development
- entity-component-system
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Build your own Game-Engine based on the Entity Component System concept in Golang.
Ratus is a RESTful asynchronous task queue server. It translated concepts of distributed task queues into a set of resources that conform to REST principles and provides a consistent HTTP API for various backends.
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