A lightweight concurrent server framework based on Golang.
- go
- zinx
- tcp-server
- game-server
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A lightweight concurrent server framework based on Golang.
Lightweight, facility, high performance golang based game server framework
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
An open-source fighting game engine that supports MUGEN resources.
Build efficient Bedrock & Java Minecraft networks with multi-version support. Powers global Connect network at production scale. Runs with 10MB.
High-performance, free and open-source game server management panel. Pterodactyl and Pelican alternative
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
Translatedhigh performance net library for game server