A pure Go game engine
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[Go]Distributed Actor/Grain framework for Golang with goodies
- actor-model
- actors
- actorsystem
- golang
A Go toolkit for building AI agents and applications across multiple providers. Unified LLM client, agent framework with handoffs, tool calling, streaming, structured output, MCP integration, and cost tracking.
- ai
- golang
- llm
- structured-output
Go-native browser automation via Chrome DevTools Protocol. No Node.js, no relay process, no external dependencies.
- browser-automation
- cdp
- chrome-devtools-protocol
- golang