Blazingly fast and light-weight Actor engine written in Golang
- actor-model
- distributed-systems
- microservices
- fault-tolerance
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Blazingly fast and light-weight Actor engine written in Golang
Emits events in Go way, with wildcard, predicates, cancellation possibilities and many other good wins
[Go]Distributed Actor/Grain framework for Golang with goodies
Cgo binding for libtextcat C library