Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
- game-server
- golang-application
- game-framework
- game
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Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
Engo is an open-source 2D game engine written in Go.
An open-source fighting game engine that supports MUGEN resources.
Open source, self-hostable watched list for all your content (movies, tv series, anime, games) with user authentication, modern and clean UI and a very simple setup.
Build efficient Bedrock & Java Minecraft networks with multi-version support. Powers global Connect network at production scale. Runs with 10MB.
Ark -- Archetype-based Entity Component System (ECS) for Go.
A nonlinear 2D puzzle platformer taking place in impossible spaces.
pong is not ping. pong is CLI game.
Build your own Game-Engine based on the Entity Component System concept in Golang.
High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.
Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.