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Tags: Games
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1–3 of 3 · Most stars

Scalable Distributed Game Server Engine with Hot Swapping in Golang

  • golang
  • rpc
  • entity-framework
  • packets

High-performance, zero-allocation ECS for Go. Cache-friendly data orchestrator with type-safe iterators.

  • ecs
  • entity-component-system
  • gamedev
  • go