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1–8 of 8 · Most stars

Scalable Distributed Game Server Engine with Hot Swapping in Golang

  • golang
  • rpc
  • entity-framework
  • packets

A complete solution to reload your go code without restarting your server, interrupting or blocking any ongoing procedure.

  • golang
  • hot-reload
  • hotswap
  • plugin

Berth is a lightweight GPU resource manager written in Go. It controls which applications get access to your GPU, when they get it, and how that access is handed off.

:chart_with_upwards_trend: Monitors Go MemStats + System stats such as Memory, Swap and CPU and sends via UDP anywhere you want for logging etc...

Package passwap provides a unified implementation between different password hashing algorithms. It allows for easy swapping between algorithms, using the same API for all of them.

Instantiate/configure structs recursively, based on build environment. (YAML, TOML, JSON and env).

  • configuration
  • config
  • yaml
  • json

One Go interface, five backends — filelock, flock, Redis, Postgres, etcd. Distributed locks with fencing tokens, semaphore mode, observability hooks, and TraceID propagation. Swap backends with one line.