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Scalable Distributed Game Server Engine with Hot Swapping in Golang

  • golang
  • rpc
  • entity-framework
  • packets

Open source, self-hostable watched list for all your content (movies, tv series, anime, games) with user authentication, modern and clean UI and a very simple setup.

Build efficient Bedrock & Java Minecraft networks with multi-version support. Powers global Connect network at production scale. Runs with 10MB.

  • minecraft-proxy
  • minecraft
  • minecraft-network
  • minecraft-server

Steam's protocol in Go to allow automation of different actions on the Steam network without running an actual Steam client. Includes APIs for friends, chatting, trading, trade offers and TF2 crafting.

Ark -- Archetype-based Entity Component System (ECS) for Go.

  • ecs
  • entity-component-system
  • go
  • golang