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WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also known as 'sphere tracing') rendering techniques.

Philips Hue nodes for Node-RED to control bridges, lights, groups, scenes, rules, automations, switches, dials, buttons, doorbells, speakers, motion & contact sensors, cameras, temperature & light level sensors and the Hue Play HDMI Sync Box — CLIP/v2 API, Hue Bridge Pro & MotionAware support.