Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
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Import Go libraries in your Haxe projects Go -> Haxe source-to-source compiler
- haxe
- golang
- go
- compiler
Support for In-App Purchase
Entity Component System with network support (for haxe)
- entity-component-system
- architecture
- networking
- game-development
Haxe port of the libGDX Texture Packer
OpenFL port of the Away3D 3D engine - Examples
Parser for maps generated by the editor PyxelEdit
- tile
- tilemap
- haxe
- pyxel
HaxeFlixel Shaders and Supporting Utilities
Supports Spine renderer versions 3.8 to 4.2 on OpenFL
Support for In-App Purchase