Free, cross-platform 2D game engine powered by Haxe and OpenFL
- 2d-game-engine
- flixel
- haxeflixel
- haxelib
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Free, cross-platform 2D game engine powered by Haxe and OpenFL
An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
A structured database with a local web service to edit it
Unreal.hx: Haxe Integration for Unreal
Synchronized video viewing with chat and other features (one-channel web service)
A Haxe library containing data structures for games.
An open source, real-time 3D engine for OpenFL
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
Atomic modding framework for Haxe
A haxe programming library for beginners. Powered by OpenFL and Starling.
Away3D engine for OpenFL
A separation axis theorem collision library for Haxe.
A translation/localization framework written in Haxe
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
Spine runtime for Haxe automatically converted from the official Java/libgdx runtime
Native Haxe functions for graphical linear algebra (à la GLM: https://github.com/g-truc/glm/tree/master/glm)
Entity Component System with network support (for haxe)
Haxe port of the libGDX Texture Packer
Binary bit flags with unlimited amount of bits
Aseprite file format reader/writer written in Haxe
Haxe POD serializer
Modular Macro-powered Particle System for haxe
Supports Spine renderer versions 3.8 to 4.2 on OpenFL
An evolution of the format-tiled library: The comprehensive framework-agnostic Tiled library for Haxe