An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
- adobe-air
- adobe-flash
- cross-platform
- flash
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An open source library for creative expression on the web, desktop, mobile and consoles. Inspired by the classic Flash and AIR APIs.
The source code of the Medieval Fantasy City Generator
Rapidly cook up games for HTML5, Flash, Android, and iOS.
A structured database with a local web service to edit it
Synchronized video viewing with chat and other features (one-channel web service)
A Haxe library containing data structures for games.
An open source, real-time 3D engine for OpenFL
Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
Import Go libraries in your Haxe projects Go -> Haxe source-to-source compiler
Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor!
awe6, the inverted game framework (Haxe)
Support for In-App Purchase
Entity Component System with network support (for haxe)
Haxe port of the libGDX Texture Packer
easy A* (A Star / astar) pathfinding (Haxe)
Support for In-App Purchase
sfxr in pure haxe