Desktop/Android/HTML5/iOS Java game development framework
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LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
- lwjgl
- kotlin
- opengl
- opencl
Open-source framework for native apps from one Java codebase, with a custom-rendered UI you control across iOS, Android, desktop, web, and watches.
- cross-platform
- java
- kotlin
- android
GLTF 2.0 3D format support and PBR shader implementation for LibGDX
- gltf2-loader
- gltf
- gltf2
- libgdx
OME (Open Microscopy Environment) develops open-source software and data format standards for the storage and manipulation of biological light microscopy data. A joint project between universities, research establishments and industry in Europe and the USA, OME has over 20 active researchers with strong links to the microscopy community. Funded by private and public research grants, OME has been a major force on the international microscopy stage since 2000.
- omero
- java
- python
- server
libGDX post-processing visual effects
Advanced 3D audio features for libGDX desktop users.