The automation tower defense RTS
- game
- java
- multiplatform
- tower-defense
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The automation tower defense RTS
Desktop/Android/HTML5/iOS Java game development framework
A server software reimplementation for a certain anime game.
Modifications to the Minecraft base files to assist in compatibility between mods. New Discord: https://discord.minecraftforge.net/
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
Traditional roguelike game with pixel-art graphics and simple interface
Run Android on iOS. Natively or Emulated.
Mixin is a trait/mixin and bytecode weaving framework for Java using ASM
Allows of newer clients to connect to older server versions for Minecraft servers.
Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
A library for communication with a Minecraft client/server.
A continuation of the popular Artemis ECS framework
Room for Change - Randomly generated action RPG
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
A library for easy integration of a flexible circular WidgetGroup within libGDX
A libGDX cross platform game controllers extension
A collection of 3 board games done with cocos2d for android. Lexis, TicTacToe, Puzzlemania . Gives basic direction on the use of the cocos2d for android engine.
An alternative to libGDX's 9patch implementation.
Advanced 3D audio features for libGDX desktop users.
CengBall: Soccer programming game with 2D simulation.
Gameanalytics.com client implementation for libGDX
A blueprint adapting VertX to distributed game server
More control over explosions in Minecraft
MiniDungeons is a simple turn-based roguelike puzzle game, implemented as a benchmark problem for modeling decision-making styles of human players.