Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
- libgdx
- pathfinding
- steering-behaviors
- formation-motion
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Artificial Intelligence framework for games based on libGDX or not. Features: Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines
A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
A 3D world/level editor built with Java, Kotlin & libGDX.
A rewrite for Immibis's bearded-octo-nemesis for ForgeGradle
A LibGdx library that allows a developer to add a console (similar to how it is featured in Source games) to their game.
Easy integration of gameservices in your libGDX game: Google Play Games, Apple Game Center, Amazon GameCircle and more
A collection of 3 board games done with cocos2d for android. Lexis, TicTacToe, Puzzlemania . Gives basic direction on the use of the cocos2d for android engine.
Phantom Blade Zero trainer with parry timing, sha-chi control, and full arsenal access
A blueprint adapting VertX to distributed game server
Simple .lng File Parser from HandyGames games