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A playable HTML + CSS + JavaScript remake of a space-based "shoot-'em-up" arcade game for Atari / Commodore 64 from 1982, including a level editor and design tool. Written as a prototype / demo of JavaScript and browser capabilities.

A Dragon Ball-inspired 2D browser fighting game built with vanilla HTML5, CSS3, and JavaScript — featuring two fighters, 26 key controls, combo moves, CPU AI, and zero dependencies.

A small command line tool for estimating usage of Game Boy (and other supported GBDK platforms) ROMs from map files, .noi files, binary ROMs and more