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GameJs is a thin library on top of the HTML canvas element. In addition to the drawing functions it has a set of generally helpful modules for game development.

Reporter classes for the jasmine test framework. Includes JUnitXmlReporter for generating junit xml output for running in CI environments like Jenkins.

A pure-code beat-synced showcase-video Agent Skill: HTML/Canvas/SVG/Three.js frame-by-frame + Python numpy/scipy score + FFmpeg. No generative models.