The largest open-source library of animated, interactive, and customizable React & Next.js components for building standout web products and experiences. Built for humans and AI agents.
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The largest open-source library of animated, interactive, and customizable React & Next.js components for building standout web products and experiences. Built for humans and AI agents.
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.
Pixel-art diorama playbook and Three.js code kit: research-first build workflow, locked camera, palette snap, ordered dither, inked contour, animated toy-scale cast, per-entity frame QA.
Turn a scene prompt into a shot sheet, then have a coding agent draw the film in HTML. No video model.
用代码逐帧做视频:HTML / Canvas 动画 → MP4 / GIF / 透明层 · Deterministic HTML-to-MP4 renderer: seek to t, screenshot, encode. No framework, no build step, no GPU.
A low-poly 3D office that shows your AI coding agents' live status — idle agents sneak off to play Minecraft (no tokens used).