JavaScript 3D Library.
- javascript
- 3d
- virtual-reality
- augmented-reality
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JavaScript 3D Library.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Free, open-source stick figure animation app for Windows, Linux and the browser. Opens Pivot and Stick Nodes projects.
SDK to use local models on web easy
Inspection debugger for WebGPU
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Personal experimental project to implement clustered shading with WebGPU.
The repository host gives no description.
A tiny WGSL online editor
A free cartoon browser game about how the internet really works: lay fiber and subsea cables, peer at IXPs, bill on the 95th percentile and survive backhoes, sharks and route leaks on your way to Tier 1.
Rendering engine based on webgpu
WebGPU-powered, Halloween-themed breakout game
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
Metaballs rendered in WebGPU
Testing WebGPU
Rendering algorithms implemented in WebGPU.
The repository host gives no description.
A game of getting stuff from Point A to Point B... IN SPAAAACCE!
Path tracing with WebGPU compute shaders
WebGPU Playground
Tests consuming external textures with WebGPU
CAP4720 Final Project (By Conor O'Malley & Nick Stuhldreher)