Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 170–300 fps
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Eight agent skills for 3D and animated websites: three.js scenes from code, scroll films, transparent video, cursor rigs, exploded views, AI motion assets, browser checks and 60 fps recording. Claude Code, Codex, Cursor, Gemini CLI.
- 3d
- agent-skills
- animation
- claude-code
Infinite Scroll and Occlusion at > 60FPS
- glimmerjs
- emberjs
- infinite-scroll
- occlusion
TranslatedA first person shooter with babylonjs
A Multiplayer FPS built with Babylon.js
FPS game using the BabylonJS framework
- javascript
- babylonjs
- babylonjs-game
- fps-game
WebGL: Babylon.JS & SocketIO- Videogame: Online Multiplayer First Personnal Shooter (Demo on Heroku) - WIP
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Game on IPFS