JavaScript 3D Library.
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Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Play with fluids in your browser (works even on mobile)
GPU Accelerated JavaScript
A modern & fully featured HTML5 game engine (2D & 3D) for JavaScript/TypeScript, with WebGL/WebGPU rendering, built-in physics, Tiled map & glTF support and WebAudio.
Run Keras models in the browser, with GPU support using WebGL
Free, open-source stick figure animation app for Windows, Linux and the browser. Opens Pivot and Stick Nodes projects.
A JavaScript library like PyTorch, with GPU acceleration.
SDK to use local models on web easy
Inspection debugger for WebGPU
A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.
Personal experimental project to implement clustered shading with WebGPU.
No description provided by the repository host.
A tiny WGSL online editor
用代码逐帧做视频:HTML / Canvas 动画 → MP4 / GIF / 透明层 · Deterministic HTML-to-MP4 renderer: seek to t, screenshot, encode. No framework, no build step, no GPU.
Rendering engine based on webgpu
WebGPU-powered, Halloween-themed breakout game
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
Metaballs rendered in WebGPU
Testing WebGPU
Rendering algorithms implemented in WebGPU.
No description provided by the repository host.
A game of getting stuff from Point A to Point B... IN SPAAAACCE!
Path tracing with WebGPU compute shaders