JavaScript 3D Library.
- javascript
- 3d
- virtual-reality
- augmented-reality
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JavaScript 3D Library.
:a: Web framework for building virtual reality experiences.
Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 170–300 fps
Fast and Easy Augmented Reality for the Web :rocket:
An in-browser implementation of JanusVR
Physically based real-time ocean in pure WebGL2: FFT waves, volumetric clouds, rain, squalls, lightning and sound. No image assets.
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
An extensible client for controlling real time graphics
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
⚡ An Augmented Reality real-world length measuring web application built by the modification of the example being provided by babylonjs - concept of using WebXR HitTarget feature.