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Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.

  • phaser
  • phaserjs
  • javascript
  • html5-game-development

HTML5 <audio> or <video> player with support for MP4, WebM, and MP3 as well as HLS, Dash, YouTube, Facebook, SoundCloud and others with a common HTML5 MediaElement API, enabling a consistent UI in all browsers.

YouTube (Video) Browser-Extension. [Top1 FOSS.] Enrich your experience & choice! 🧰Smart features📌set & forget📌100s of tweaks. Longest-standing. Join🧩us?👨‍👩‍👧‍👧 ⋮ ⋮ ⋮ ⋮ ⋮ {playback|discovery|extra player buttons|quality|codec|full tab|full screen|no distraction|shorts}

  • extension
  • chrome-extension
  • youtube
  • youtube-api

A Javascript library for working with Audio. It provides a consistent API for loading and playing audio on different browsers and devices. Currently supports WebAudio, HTML5 Audio, Cordova / PhoneGap, and a Flash fallback.

:musical_keyboard: Making life easy to create a MIDI-app on the web. Includes a library to program synesthesia into your app for memory recognition or for creating trippy effects. Convert soundfonts for Guitar, Bass, Drums, ect. into code that can be read by the browser. Supports multiple simultaneous instruments and perfect timing.

Open source previs software in the browser: block a scene, pose characters, author camera moves and cuts, then take the same shots to an AI video model.

Independent, unofficial CLI to edit CapCut and JianYing (剪映) projects — subtitles, timing, speed, volume, templates, cut long-form to shorts. No API needed, reads draft_content.json and draft_info.json (剪映草稿) directly. Not affiliated with ByteDance.

📹 Open-source, self-hosted WebRTC 1-to-1 video calling for private real-time communication. Build secure browser-based consultations, coaching, support, telehealth, and other video call experiences with peer-to-peer communication and screen sharing.

Real-time monitoring of audio-over-IP streams, supporting AES67, RAVENNA, and ST2110-30 standards for live sound, studio, and broadcast applications.