SVG Optimizer for Node.js and CLI. ⚙️
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Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
- webgl
- webgl2
- javascript
- game-engine
JavaScript toolkit for creating interactive real-time graphs
- rickshaw
- graph
- javascript
- d3
Minify images seamlessly
- minify
- imagemin
- buffer
- nodejs
SpeedTest by OpenSpeedTest™ is a Free and Open-Source HTML5 Network Performance Estimation Tool Written in Vanilla Javascript and only uses built-in Web APIs like XMLHttpRequest (XHR), HTML, CSS, JS, & SVG. No Third-Party frameworks or libraries are Required. Started in 2011 and moved to OpenSpeedTest.com dedicated Project/Domain Name in 2013.
Interactive visualizations of time series using JavaScript and the HTML canvas tag
- dygraphs
- visualization
- charting-library
- timeseries
Real-time FFT ocean renderer for three.js (WebGL2): shore breakers, foam, caustics, underwater rendering and buoyancy at 170–300 fps
A Next.js plugin for embedding optimized images.
- nextjs
- nextjs-plugin
- javascript
- web
CLI image optimization tool
Implementation of Jos Stam's Real-Time Fluid Dynamics for Games paper using javascript as a playground for learning the WebGPU API.
An extensible client for controlling real time graphics
nengi+babylon template of a 3d shooter with client-side prediction and lag compensation
Sozi extension for SVG-Edit -- Discontinued until I have time to update for latest Sozi & SVG-Edit
Full control of post effects adjustments in Babylon.js. Support real-time post effect adjustments, mesh import, and post effect data sharing
- babylonjs
- post-effect
- real-time-rendering
- export-to-json
Drawing a star-filled sky with time-lapse effect using canvas.