The metalua programming language
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Neovim plugin for dimming the highlights of unused functions, variables, parameters, and more
Real-time pair programming and collaborative editing for Neovim, inspired by VS Code Live Share.
- live-coding
- live-share
- neovim
- pair-programming
Tutorial on making a full-featured arkanoid (breakout)-type game with LÖVE framework.
Automatically start/stop LSP servers, keeps RAM usage low
- lsp
- neovim-plugin
- nvim-plugin
- nvim-plugins
All-in-one neovim config framework in Lua.
Provides external LTeX file handling (off-spec lsp) and other functions.
LÖVE Game Development & Automated Build System ⚡
Dadbod Grip turns database tables into editable Vim buffers, with schema browsing, staged mutations, generated SQL, relationship navigation, and cross-database federation inside Neovim.
Original modules from nvim-treesitter master branch
Concurrency oriented programming in Lua
Distro agnostic components for your Neovim heirline config
A GUI library for LÖVE 11.x
Lightweight Lua test framework
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
A parser/renderer for Aseprite animations in LÖVE. :peach:
- love2d
- love
- love2d-framework
- animation
Adds drawing layers to Love2D (or any Lua framework)
Annotation generation framework with support for most languages and annotation styles⌨️✨
User-friendly framework for building your dream tabline in a few lines of code.
A powerful resolution-handler and rendering library for LÖVE 📐
- game-development
- gamedev
- love2d
- love2d-framework
Detects the language using treesitter and adds a comment block
Extensible spinner framework for Neovim plugins and UI.
A GUI Framework for LÖVE
Definitions for the LÖVE 2D game framework
- luacats
- lua-language-server