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25–48 of 97 · Most stars

Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games

  • lua
  • maze
  • room
  • rougelike

Shrink (minify) Pico-8 (& Picotron) carts, as well as other tools (e.g. linting, format conversion, exports)

  • pico-8
  • minify
  • lint
  • picotron

The Ink language parser and runtime implementation in Lua

  • ink
  • lua
  • narrative
  • interactive-fiction

A modular roguelike engine for LÖVE, licensed under the MIT license.

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.

  • pico-8
  • pico8
  • lua
  • lua-library

Definitions for the LÖVE 2D game framework

  • luacats
  • lua-language-server

slick is a simple to use polygon collision library inspired by bump.lua