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LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

A starting point/guide for creating custom statusline, statuscolumn, tabline & winbar for Neovim.

Recall refines the use of Neovim marks by focusing on global marks, streamlining their usage and enhancing their visibility and navigability.

`llthreads` library rewritten without `LuaNativeObjects` code generator

  • lua
  • threading
  • pthreads
  • lua-binding

Hide secrets like API keys, passwords and tokens in Neovim while screen sharing or streaming. Masks .env, JSON, YAML, TOML, XML, .http, Terraform/HCL and Dockerfiles with extmarks, without changing the file. Presentation mode, screen shield, picker and terminal masking.

A tiny scene-entity-component library created for the PICO-8 fantasty console.

  • pico-8
  • pico8
  • lua
  • lua-library