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LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.

All-around helper for dealing with errors and diagnostics: Prettify typescript errors, add inline-comments to ignore rules, and lookup rule documentation online.

  • linter-plugin
  • nvim-plugin
  • ignore-diagnostic
  • diagnostic-tool

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.