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JSON parser/encoder for Lua Parses JSON using LPEG for speed and flexibility. Depending on parser/encoder options, various values are preserved as best as possible.

Versatile REPL/CLI manager. Multiple sending modes with parallel sessions, buffer attachments, and cross-language support. AI CLI integration for Aider and OpenAI Codex. Picker support, project-level configs, code cell text objects, and native dot-repeat.

A pack of modern nvim color schemes: material, moonlight, Dracula (blood), Monokai, Mariana, Emerald, earlysummer, middlenight_blue... Fully support Treesitter, LSP and a variety of plugins.

Construct dynamic and intuitive topbar icons. Enhance the appearance and behaviour of these icons with features such as themes, dropdowns and menus.

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

Actively maintained fork of ahmedkhalf/project.nvim. Detects and chdirs to the project root, with its own UI, provides lualine component, supports oil.nvim, includes pickers for telescope, snacks, fzf-lua, and picker.nvim.