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1–16 of 16 · Most stars

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.

Retained mode layout and GUI library inspired by .NET's MAUI controls with StackLayout, AbsoluteLayout, Grid, Label, Button, Image, CheckBox, RadioButton, Switch, ProgressBar, Slider, TextBox and Border.