ECS for Lua
- lua
- love2d
- entity-component
- entity-component-system
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ECS for Lua
A feature-complete ECS library
ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
gamera and HUMP compatible scaling grid for LÖVE
Missile Command arcade game clone, written in Lua with LÖVE for Mac OS, Windows and Linux.
A library-companion to register custom data types that can be encoded and decoded for json.lua