A collision detection library for Lua
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Strategy game based on history, mythology and fiction
The Ink language parser and runtime implementation in Lua
- ink
- lua
- narrative
- interactive-fiction
Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
- roblox
- lua
- zones
- area
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
- pico-8
- pico8
- lua
- lua-library
A 3D collision detection library for Lua.
An animation library for Love2D with unique features
- love2d-animation-library
- love2d-library
- love2d
- spritesheet-animation
2D Collision Detection for Lua using the Separating-Axis Theorem
- collision-detection
- 2d-game-framework
- love2d
- lua-library
Collection of useful mini modules for Lua / Love2D
- lua
- love2d
- love2d-framework
- love-game-engine
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)