A collision detection library for Lua
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Construct dynamic zones that utilise region checking, raycasting and the new BasePart.CanTouch property to effectively determine players and parts within their boundaries.
- roblox
- lua
- zones
- area
A 3D collision detection library for Lua.
2D Collision Detection for Lua using the Separating-Axis Theorem
- collision-detection
- 2d-game-framework
- love2d
- lua-library
Shake Detector in Lua
- lua
- mit
- gamedev
- accelerometer
Simple tap and swipe detection library for the Gideros Game Engine (supports 4 and 8 directions)