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Open source RTS game running on the Spring/Recoil engine

  • cross-platform
  • game
  • open-source
  • opensource

Fast, lightweight and easy-to-use pathfinding library for grid-based games

  • pathfinding
  • pathfinding-algorithms
  • lua
  • pathfinding-library

ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.

LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.

Neovim plugin for Godot 4 with GDScript LSP, GDShader support, C#, DAP debugging, Godot console output, formatting, health checks, static scene tree inspector, and in-editor Godot docs.

A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.

  • pico-8
  • pico8
  • lua
  • lua-library

A tiny scene-entity-component library created for the PICO-8 fantasty console.

  • pico-8
  • pico8
  • lua
  • lua-library