Fast, lightweight and easy-to-use pathfinding library for grid-based games
- pathfinding
- pathfinding-algorithms
- lua
- pathfinding-library
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Fast, lightweight and easy-to-use pathfinding library for grid-based games
A lightweight Lua VM for the browser
Reusable dependencies for games made with lua (especially with love)
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
Cirno's Perfect Math Library: Just about everything you need for 2D/3D games. Hopefully.
A Lua networking library for LÖVE games.
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
LUIS (Love2D UI System) is a flexible graphical user interface (GUI) framework built on top of the Löve2D game framework. LUIS provides developers with the tools to create dynamic, grid-centric, layered user interfaces for games and applications.
zero-dependency cross-platform builder for LÖVE to export games to Windows, MacOS, and Linux
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
A LUA driven AI that plays classic gameboy color games using experimentation.
Saving and loading LÖVE savegames, based on Ser
Missile Command arcade game clone, written in Lua with LÖVE for Mac OS, Windows and Linux.
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Packages LÖVE Games using GitHub Actions
A simple, but powerful scene/gamestate manager that uses a stack
A game about guessing marketplace prices.