Fast, lightweight and easy-to-use pathfinding library for grid-based games
- pathfinding
- pathfinding-algorithms
- lua
- pathfinding-library
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Fast, lightweight and easy-to-use pathfinding library for grid-based games
Reusable dependencies for games made with lua (especially with love)
A PICO-8 demake of the SCUMM engine that powered most of the classic LucasArts adventure games, such as Monkey Island and Maniac Mansion.
A Lua networking library for LÖVE games.
Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and rougelike video games
zero-dependency cross-platform builder for LÖVE to export games to Windows, MacOS, and Linux
A small library of tweening/easing functions for use in the PICO-8 fantasy console, inspired by Robert Penner's easing functions.
A tiny scene-entity-component library created for the PICO-8 fantasty console.
A LUA driven AI that plays classic gameboy color games using experimentation.
Missile Command arcade game clone, written in Lua with LÖVE for Mac OS, Windows and Linux.
A simple, but powerful scene/gamestate manager that uses a stack
A game about guessing marketplace prices.